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Things I've learned from playing Hitman

(Feb. 12th, 2005 - 12:00PM)

I've been playing Hitman 2 and Hitman Contracts a lot these days, and I find some of the game's logic hilarious.

Video game logic is usually pretty entertaining, and the Hitman games I've played so far are no exception. It's funny because the Hitman games strives to be realistic, yet there are many oddities in the game that aren't very realistic at all.

For those of you who are confused, the Hitman series of games allow you to play as a contract killer. The game encourages stealthy assassinations, but there's usually the option to shoot anybody you don't like.

So, here are some things I've "learned" from playing the Hitman games.

  • Whenever you need to kill somebody, there is a convenient bottle of rat poison somewhere nearby.

  • The key to sneaking into almost any facility is to knock someone out and put on their clothes.

  • Every guard - even a hotel guard - packs heat.

  • Nobody can hear a gun with a silencer on it.

  • If you walk towards someone, they'll hear your footsteps and notice you. If you sort of hunch over and move a bit slower, they can't hear you at all.

  • If you run, people will sometimes immediately open fire at you.

  • Hitmen are only recruited to kill evil people.

  • Bald men with barcodes tattooed on their necks are not suspicious.
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